Intel Reveals Arc B580 and B570 ‘Battlemage’ Graphics Cards Priced at $249 and $219

Staff
By Staff 5 Min Read

Intel is set to launch its latest desktop graphics cards, the Arc B580 and Arc B570, designed to provide budget-friendly options with competitive performance metrics. Priced at $249 and $219 respectively, these new cards will hit the market on December 13th and January 16th. Built on the Xe2 “Battlemage” architecture, significantly more graphics cores and dedicated video memory are included — the B580 boasts up to 12GB of video memory and a power consumption of 190W. Initial benchmarks from Intel suggest that the B580 slightly surpasses Nvidia’s RTX 4060 and AMD’s RX 7600 in performance for a selection of games, particularly when paired with a high-end Intel Core i9-14900K CPU. However, in some specific gaming titles, the competition still manages to hold its ground, indicating a mixed outcome dependent on the game.

The B580 is heralded for delivering more bang for the buck compared to its predecessor, the A750, showing a 24 percent increase in speed while remaining more affordable than higher-priced competitors. Key performance comparisons showcase notable performance differences under different conditions, particularly highlighting the advantage of the B580’s higher memory specifications; it leads in scenarios where competitors experience memory constraints. In traditional gaming performance scenarios, the specifications illustrate that while the Intel cards may shine brightly in certain titles, they are not universally superior, as illustrated by varying results against the RTX 4060 and the absence of direct performance metrics against the AMD RX 7600.

Intel is expected to release its own branded Arc B580 Limited Edition card featuring dual fans and a single 8-pin power connector, focusing on quiet operation. A range of other manufacturers, including Acer, ASRock, and Gunnir, will also offer their own versions of Intel’s new graphics card. Despite the enticing pricing and enhanced capabilities of the B580, the GPU market remains susceptible to rapid price adjustments, often favoring established brands like Nvidia, which has substantial profit margins to retain in competitive scenarios. There is a clear hope that if gaming hardware pricing becomes more favorable, Intel could extract additional performance from new cores in future graphics cards.

Intel’s performance claims should be taken with a grain of caution, especially concerning projections that state a 70 percent improvement per core with newer Xe2 architectures. The performance uplift in the B580 does not directly translate to such statistical showcases as the increased core count remains a missing factor. Rumors also loom over the future of Intel’s discrete graphics cards amidst shifting corporate direction and leadership changes, with Intel CEO Pat Gelsinger hinting at the division facing possible cuts, raising concern about the continuity and further development of their graphical products.

The launch is complemented by upgrades to Intel’s XeSS technology, aimed at enhancing resolution and frame rates in gaming, putting it directly in competition with Nvidia’s DLSS and AMD’s FSR solutions. The introduction of XeSS 2 comes with features like frame generation, which increases frame rates by creating in-between frames, along with a Xe Low Latency mode intended to mitigate any performance penalties caused by frame generation. While Intel suggests that this technology will bring about substantial improvements in performance, its effectiveness hinges on proper game engine integration for the best outcomes.

As Intel prepares to make its mark in the graphics card market with the Arc B580 and B570, the prospective reception remains to be seen regarding gamer response. Enthusiasm is tempered with caution considering the competitive landscape and the ongoing evolution of gaming technologies. Despite significant advancements, user experience and performance metrics in real-world applications will ultimately dictate the success of these new offerings, as well as the company’s future in the discrete GPU space.

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